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Projects

Juvenate

This was a senior game design capstone at Savannah College of Art and Design (SCAD) that I worked on as a prop and environment model and texture artist. It won best in show at SCAD's Entelechy showcase as well as first place for Best Cinematic in the Collegiant Games Challenge, a national game competition.

My Contribution

allJuvenatePropArt.jpg
Axe_artstaion_spread.jpg
Crossbow_artstation_spread.jpg
Bench_artstaion_spread.jpg
BusterSword_Artstation_Spread.jpg
Pit_artstation_spread.jpg

Germinator

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My Contribution

This was a Game Jam project during 2024 with the theme "Bubbles". I worked in a group of 10 people where we had a people from all majors contributing to the game. This was me and my group's first Game Jam as well! I worked on modeling, texturing, rigging, and animating the playable character as well as some modeling and texturing for a few environment pieces.

DrSquirt_ConceptBoard.png
CD_Player.png

24 Hour Animation Challenge

This was a  24hr animation challenge with the theme "Change Your Perspective". I worked in a group with four other people where we had a a team of three technical animators and two character animators. This was my first 24hr animation challenge as well! I worked on the character's model and retopology as well as some environment pieces such as the shrine.

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Swamped

This was a 12-week game Challege put on by SCAD's game design network club. I worked in a group with 5 other people. Halfway through the challenge, me and two other people on the team went abroad for school and this drastically changed what we were able to get done so we had to switch gears and figure out something we could get done. Initially this was going to be a 3D game and I had multiple models and rigs done but part of switching gears was changing the game to full 2D. This game is based on the symbiotic relationship that some spiders and frogs share so we made a fun point and click game called Swamped! I was responsible for making some of the UI and putting together the trailer.

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